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Blood of Dawnwalker PREVIEW: Witcher-Coded But Laced with Stunning Vampirism

I was ushered into a replication of Svartrau Cathedral at Gamescom and sat down before a screen to experience half an hour of live gameplay from The Blood of Dawnwalker. This vampiric debut title from Rebel Wolves has sat firmly on my radar since the studio was opened, and I was beyond excited to finally see it unfold before my eyes.

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In a guided segment, I saw combat, exploration, puzzle-solving, and cinematic sequences unravel, with the Rebel Wolves team showcasing as much of The Blood of Dawnwalker as possible in a relatively short window.


Here’s my full preview based on that presentation.


The Blood of Dawnwalker Will Rival The Witcher

Rebel Wolves took me deep into a reimagination of 14th-century Europe, complete with Gothic architecture aplenty, dark and foreboding streets, and mythical themes of monsters lurking in the shadows. I quickly learned that our hero, Coen, is one of those monsters, cursed with vampiric powers and a bloodthirsty mission to save his family before a ticking clock runs out.


The demo started some ways into the game, with Coen already boasting many upgrades and being around a third through his ‘time limit’ to rescue his family before the worst could happen.

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Instantly, I could see how ‘Witcher-coded’ The Blood of Dawnwalker is. This game comes from Rebel Wolves, an all-new studio made up of a mix of talent, much of which has worked extensively on CDPR’s The Witcher franchise in recent years.


It was almost inevitable, but much of the UI, the combat mechanics, menus, and even music are deeply reminiscent of The Witcher. That’s not a bad thing, but it might harm Dawnwalker down the line when it’s trying to stand apart from games like The Witcher 4.

I can honestly say that, if nothing else, Dawnwalker will be a strong rival to The Witcher. The hybrid action-RPG flow of the game promotes skill paths and brutal combat sequences unfolding in real-time, and the addition of vampirism only makes the game more visceral and visually incredible.


As I watched the Blood of Dawnwalker preview, I saw Coen walk up walls as though they were floors, dart between rooftops as a cloud of smoke, and dispatch enemies with gnashing teeth and slashing claws. This is his night form, and it’s remarkable to behold.


In the daytime, Coen is much more human and relies more readily on swords, daggers, and traditional approaches to navigate the game’s open world environment.


I was pleased to note that very few bugs were present in the demo, despite Rebel Wolves offering a disclaimer warning us of the possibility. I noticed one issue, and that was when Coen chopped off an enemy’s head, and it proceeded to float away like a balloon.


Coen is Already Memorable

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I found myself pulled in by Coen’s story, aided by the reiteration of the cinematic trailer that was used to unveil Rebel Wolves’ The Blood of Dawnwalker in the first place. I’ve always been a fan of vampire-themed tales, and Blood of Dawnwalker hits the nail on the head in that respect.


As the minutes ticked by, I watched a Rebel Wolves representative explore Svartrau, hunting for a powerful sword that would be a key tool in the fight against the vampiric overlords who had claimed Coen’s family. The journey took me from a gorgeous and thriving cityscape to catacombs and tombs beneath the bustling streets.


I was informed that while players have a ‘time limit’, Rebel Wolves have cleverly employed control tactics to make sure users can still enjoy everything on offer in Blood of Dawnwalker. The clock will only tick down when certain tasks are completed, and you can see ahead of time how much a certain action will cost you. It’s a very transparent system, and I like it already.


As the Blood of Dawnwalker preview came to an end, I watched a tense boss fight unfold, with Coen battling Mihai, a long-forgotten soul trapped by betrayers hundreds of years before. He uses similar techniques to Coen, which makes the fight a relatively matched battle.


This is where we learn more about the Dawnwalker lore, understanding how important a character Coen is and how unique his condition is to the world around him.


I can already promise you that Blood of Dawnwalker is now one of my most highly anticipated titles. It might remind everyone who plays it of The Witcher, but in many ways, it’s doing certain things better than CDPR, and both Dawnwalker and The Witcher 4 can exist happily in the same space.


Blood of Dawnwalker is slated for release in 2026 on PlayStation 5, Xbox Series, and PC.

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