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🧨 Splitgate 2 Developer 1047 Games Begins Layoffs After Rocky Launch

Just weeks after launching Splitgate 2, developer 1047 Games has confirmed a small round of layoffs—citing the need to redirect development resources and perfect the post-launch experience. The studio also revealed that co-founders Ian Proulx and Nick Bagamian are temporarily forgoing their salaries as part of the effort to stabilize and support ongoing development

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📉 A Bumpy Launch and Immediate Shake-Up

Splitgate 2 hit the market June 6 across PC, PlayStation, and Xbox platforms. The fast-paced, portal-based FPS drew mixed critical reception due to gameplay mechanics and aggressive monetization—most notably a controversial $80 cosmetic bundle that was later reduced in price and partly refunded .


Despite high hopes, player numbers dipped quickly after the initial hype from Summer Game Fest’s reveal—where Proulx’s “Make FPS Great Again” hat stirred debate



🛠️ What the Studio Said

On LinkedIn, 1047 Games stated:


“Today we parted ways with a small group of valued 1047 Games team members … we are redirecting resources to build the best game for our players”



The company also acknowledged that its co-founders are “opting not to take salaries… as we lock in to deliver the next phase of the project”



💬 Community Reactions

The announcement prompted mixed reactions across Reddit’s r/Splitgate:


“Further, our co-founders Ian Proulx and Nick Bagamian have opted not to take salaries as we lock in to deliver the next phase.” — PrinceShoutoku



While some saw it as a noble gesture:


“I can genuinely respect this, but this definitely isn’t a great sign.”



Skepticism remained about the move’s optics and impact.


🎮 What Comes Next

Despite layoffs, 1047 remains committed to Splitgate 2:


Ongoing updates to address community feedback


Price adjustments and store refunds implemented


Season 1 content still planned


Co-founders collaborating on internal teams instead of taking pay



However, the reduction in staff may delay future content or reduce capacity for rapid bug fixes—especially in a live‑service multiplayer model.


✅ Final Word

Splitgate 2’s launch stumble has cost more than just reputation—it’s triggered internal restructuring and financial sacrifices from its leaders. While the studio doubles down on improvements, time will tell if the remaining team can regain momentum, stabilize the player base, and steer the sequel toward a stronger future.


Stay tuned to NoFallDamage.net for patch notes, roadmap updates, and developer responses as Splitgate 2 enters its next critical phase.


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